If a picture is worth a billion words, then how worthy is an interactive 3D converted odyssey? Augmented and Virtual Realities have simply become an invisible bridge between a so-called “visible” truth. Yet, they are inverse mirrors of each other in terms of objectives and user delivery.For a digital recreation meant to restrict the limits between genuine reality, 3D created, and the mixed one, Chapter 1 is mandatory to be skimmed over, with a focus on:
- – Introduction to Augmented Reality;
- – Rendering 3D Content to the Web;
- – A-frame, VR for the People;
- – 10′ Live Coding Bonus.